


The Dreamcast version was delayed and ultimately released in the U.S. In January 2000, Activision announced that it would release a Dreamcast version in March. In Europe, the PlayStation and Nintendo 64 versions were released on 4 February 2000. The Game Boy Color version was published by THQ and was also released in the U.S. In the United States, the game was released for PlayStation, Nintendo 64, Windows, and Macintosh in November 1999, coinciding with the film's theatrical release. The PlayStation and Nintendo 64 versions were unveiled at the Electronic Entertainment Expo in May 1999. ĭevelopment had been underway for some time as of March 1999. The Game Boy Color version, simply titled Toy Story 2, was developed by Tiertex Design Studios, which also developed the Game Boy version of the original Toy Story game.
TOY STORY 2 YOUTUBE WINDOWS
The home console versions were released as Toy Story 2: Buzz Lightyear to the Rescue!, while versions for Microsoft Windows and Macintosh were released under the title Disney/Pixar's Action Game, Toy Story 2. Traveller's Tales had previously developed the original Toy Story video game. The game, excluding the Game Boy Color version, was developed by Traveller's Tales and published by Activision. In July 1998, Activision licensed the rights to create a video game based on Toy Story 2. Andrew Stanton- Evil Emperor Zurg (voice).the Prospector) appears as the game's final boss along with two of his in-game henchmen.
TOY STORY 2 YOUTUBE MOVIE
After leaving Andy's house, the toys enter the neighborhood in which Andy lives, then proceed to Al's Toy Barn, the penthouse where Al lives and finally the airport terminal and tarmac where the movie ends. Potato Head venture out to find and rescue Woody. Buzz Lightyear, Hamm, Rex, Slinky, and Mr.

The game's plot is relative to the Toy Story 2 film, and begins at Andy's house as Al McWhiggin steals Woody from the family's yard sale.
TOY STORY 2 YOUTUBE PASSWORD
Gameplay is saved through a password feature. While standing motionless, the player can jump and move across gaps, whereas running is initiated by pressing the B button while moving. Because the Game Boy Color has only two action buttons, Buzz's running and jumping are both done through the B button. It features 11 levels, including two bonus levels that can be accessed if the player collects all the coins located in certain levels. The player controls Buzz, who can jump, run, and shoot his laser at enemies. The Game Boy Color version is a side-scrolling platform game unrelated to the other versions. This is due to storage limitations of the Nintendo 64 cartridge. The Nintendo 64 version instead features screenshots from the film accompanied by text, shown in between levels. With the exception of the Nintendo 64 version, progressing through each level unlocks FMV clips of scenes taken from the film. While only one Pizza Planet token is needed to clear a level, some levels require a certain number of tokens to unlock.

Power-ups include a barrier that protects Buzz from damage, rocket boots that launch him at high speeds, a disk launcher that homes in on enemies, a grappling hook for climbing up high ledges, and hover boots for floating up to high places. Certain objectives require the use of a special power-up that must first be unlocked in a certain level by retrieving one of Mr. Each level also has a number of coins placed throughout it, 50 of which can be collected and given to Hamm for a token. Each level has 5 Pizza Planet tokens, which are each collected by completing different objectives, such as fighting a mini-boss, solving a puzzle, completing a timed challenge or winning a race against another character, or helping a character find five of a certain object which are hidden throughout a level. The main aim of the game is to collect Pizza Planet tokens which are located throughout stages. The player can pick up a laser power-up that gives Buzz a limited supply of powered up laser shots, as well as extra lives and health-replenishing batteries. Buzz is also able to extend his wings to perform a double jump, and can perform a foot stomp to activate switches. Buzz also has a spin attack, which can be charged up into a continuous spin. Buzz can attack enemies with a wrist laser, which can be charged up for additional power, and can also be aimed through a first-person viewpoint. The home console and computer version puts the player in control of Buzz Lightyear as he goes across fifteen levels (consisting of ten main levels and five boss levels) based on and inspired by locations from the film in order to rescue Woody. Gameplay Home console and computer version
